With today’s emphasis on STEM Education, librarians are looking for more ways to incorporate technology into their teen library programming. But how do you incorporate technology into programming when you are limited by budgets, staffing and time? Karen Jensen will share 15 ways you can incorporate technology into library programming, from quick and easy (and cheap!) to creating a lower cost – but still tech! – version of a teen Makerspace.

Biography ~ Karen Jensen

Karen Jensen has been a Teen Services Librarian with a passion for marketing for 20 years. She is also the creator and administrator of Teen Librarian Toolbox, an online blog that shares book reviews, technology and marketing tips, and a general discussion of life in the library world. Together with Heather Booth she is the co-author of the upcoming Whole Teen Library Handbook, coming from ALA Editions in 2014. She has been reviewing for VOYA magazine since 2001 and you can often find her writing freelance articles there as well. She is also obsessed with her smartphone and Twitter (@tlt16).

Originally broadcast 01/22/2014